Rocklin, California – May 10, 2021:

Infinadeck, the creators of the world’s only first omnidirectional experience platform, announced today that Yair Landau and Michael “Mike” Gallagher have joined its Advisory Board. Infinadeck is exponentially growing its market and client base across natural motion virtual reality experiences in video games, enterprise and military training, and healthcare.

Ken Bossung, Infinadeck’s CEO, said, “We are excited to bring Yair and Mike’s enthusiasm and experience to the Infinadeck family. Yair’s applied knowledge around the entire digital ecosystem will greatly enhance our development and accelerate our product and market fit. Mike’s knowledge and understanding of the entertainment industry, and the VR/AR space is impressive and will improve our strategic positioning.”

Yair will advise on product development as well as on strategic partnerships. He was formerly the President of Sony Digital Entertainment and founder of Mass Animation. Yair said, ““I am excited to join the team at Infinadeck, which through their Experience Platform, is building the first physical on-ramp to the Metaverse”.

Mike will provide leadership on corporate strategic direction for the consumer, government, and gaming markets. Mike’s experience as the long-term former President & CEO of the Entertainment Software Association ( and now CEO of Intrepidity, will help Infinadeck grow its footprint across the globe. Mike said, ““I am delighted to join the Infinadeck team. The Infinadeck® is delivering remarkable, full motion VR to entertainment, enterprise and government markets today – and redefining the interface between humans and machines. It is a game changer.”

For More About Infinadeck
Infinadeck Corporation created “The Infinadeck®”, a platform for the world’s most immersive virtual experiences. Infinadeck’s networked omnidirectional treadmill enables lifelike, full VR immersion by allowing users to naturally walk or jog in any direction — in the real and virtual worlds. Infinadeck is pioneering the massive market for full motion VR engagement and counts the US Army, Navy, Air Force, and The Cleveland Clinic as some of its valued current customers.”